Projects and Experiences Led by Haley Garvis and Meredith Cosierġ. What is beautiful about Makey Makeys? The product generated is the experience for both the inventor and consumer. In Art Lab sessions, we focus on the experience rather than a product. What matters to me is not addressing an initiative or an aesthetically pleasing product, but the way students are connecting information independently and collaboratively while constructing and revising. I leave it to my students to make the connections with what they’ve done in their other classes and learning experiences, both from the past and in the future. When we talk about building a wearable circuit that comfortably plugs into the computer and produces programmed sound while giving visual cues to consumers on where to touch, we seamlessly bounce between content areas. There is not a single innovator in the field that thinks, “I wonder how much of my work was science, art, engineering, or math… Does the fact that I typed my proposal mean I included technology?”Īs an art teacher and a maker, it’s not about how much art goes into the project because I see STEAM as a unit of workable concepts. If you want to generate meaningful STEAM experiences for your students, you must stop seeing them as separate subjects of study. Does it truly matter if you can touch 2-5 subjects within your projects? Does that make more effective learning? In my opinion, no. A lot of “STEAM education” focuses on one subject area and touches base with another’s concepts. And Art integration key points will be reviewed with each project below.Īs you are probably aware of the country’s STEM/STEAM early-stage initiative, many attempts presently fall short of authentic integration, innovation, and investigation (my favorite “I” words). Math can be included based on the intention and use of the Makeys, but is not regularly included with my projects. Soundplant makey makey series#A major factor of projects with the Makey is engineering, as you have to construct multiple functional open circuits while creating consistency, visual organization, repetitive reliable use, avoid unexpected series and parallel circuits (conductive materials touching each other), and constantly revise wiring plans. You are working with a computer and possibly using Game Maker, Virtual Pianos, or Keystroke Software, so technology is present. So how can this be used in STEAM education? The explorations in electricity and circuitry automatically bring science to the table. Why? Because humans and bananas are CONDUCTIVE and can close a circuit. If I then attach a banana to the SPACE with an alligator clip and physically touch the BANANA and EARTH, the computer reads it as an additional keyboard pressing SPACE BAR. If I touch the EARTH and SPACE, the computer reads it as an additional keyboard pressing SPACE BAR. Soundplant makey makey software#It does not require software because the computer believes it to be a keyboard when plugged into the USB, which also powers the board. Basically, a Makey Makey is a preprogrammed augmented keyboard that uses simple circuits for key strokes. I am going to share how these work and what questions we have the students investigate, but you should watch this brief video if you have never heard of a Makey Makey. We use Makey Makeys (MIT Media Lab) for each of these projects. I have plans to include these projects in my Friday STEAM Art Lab sessions with my K-6 students. February - March 2014.This summer, I worked with Haley Gravis for a Smithsonian Sound and Sculpture Jam class that meshed sound, touch-based interactions, and art making. Workshops organised through Edinburgh Festival Theatres and the Prince's Foundation for Children and the Arts' 'Start' programme. Recorded with Audacity and remixed using Soundplant triggered by Makey Makey switches made of Play-Doh and P5-7 pupils from Forthview, Pirniehall, Craigroyston and St David's Primary Schools, Edinburgh. Remixes of writing inspired by War Horse.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |